Next up is London map Encore, which takes place in an abandoned open-air gig venue by the River Thames. It's a great mix of techniques all set to a colourful and vibrant location. Snipers will love scoping down the side paths and across the lava river, while everyone else seems to sprint around the shops and interiors as usual. Its fast paced and favours play of all ranges. Not that I ever did that of course *cough*. Walk over them for too long and you erupt in a ball of flames and feel like a bit of a dick. There are also clumps of molten hot rocks dotted around the map. It's quite different to look at, and the lava river in the middle is similar to the mini-gun killzone from original Black Ops DLC map Berlin Wall. There are plenty of indoor karaoke clubs, fish markets and restaurants to battle your way through, as smiling anime characters adorn billboards on the walls. Set in Japan next to a volcano that's just erupted, the streets are a maze of wrecked cars and subway trains that make for precarious bridges over flowing lava. At the moment you can only play Magma, Vertigo, Studio and Encore in their own playlist across Team Deathmatch, Domination and Mosh Pit modes, and as is tradition they will eventually become integrated into the standard playlists, I've never really got on with the studio's love affair with the horde, but I'll explain why I've been swayed in a moment.įirst, let's talk about the multiplayer maps themselves. New Zombies campaign Mob of the Dead also tries a lot of new things and - amazingly - made me actually care about the undead side of Treyarch's shooter. This doesn't apply across the board - as Modern Warfare 3's DLC run did eventually produce some stellar locales - but it often felt like you were paying good money for minimal effort.īlack Ops 2: Uprising is a another fine example of how to not copy and paste assets, as every map on offer feels fresh, with bright, colourful environments and plenty of new things to see as you mow each other down. Modern Warfare's DLC has largely given us bland urban environments with re-used assets from either the core campaign or on-disc maps. I've always said that Treyarch's Call of Duty DLC is both more substantial and offers better value per pound than any add-on content produced by Infinity Ward. You can read my full appraisal of the pack here. The pack follows Treyarch's first DLC 'Revolution'. Speaking of Zombies, here's a separate Mob of the Dead trailer, which goes behind the scenes. The studio released an Uprising walkthrough trailer which sees David Vonderhaar discussing each of the maps and new Zombies campaign Mob of the Dead. This is the second DLC pack for Call of Duty: Black Ops 2, developed internally at Treyarch. VG247's Dave Cook dolphin dives head first into battle, and discusses whether or not it's worth a purchase. Studio - A remake of the original Black Ops’ Firing Range, set on a Hollywood movie back lot with a variety of cinematic themes that range from Sci-Fi to the Old WestĪs with all Black Ops II DLC, Uprising is exclusive to Xbox 360 for now, but keep checking back to IGN for news on when it’s headed to additional platforms.Call of Duty: Black Ops 2 - Uprising is the second DLC pack from Treyarch.Vertigo - A futuristic high rise in India housing a high-tech lab featuring dizzying vistas and multi-tiered pathways.Encore - Takes place in the aftermath of a deserted London music festival with “numerous opportunities for run-and-gun, close quarters combat”.Magma - A modern Japanese village with volcanic eruptions carving multiple paths throughout the town.What they've done this time around is nothing Zombies fans have seen before - and if you don't believe me, just wait until you get into Purgatory." Beyond Mob of the Dead, Uprising will offer the following four multiplayer maps: "In addition to creating four amazing new multiplayer maps, the Studio has been hard at work on the Zombies front to surpass what we accomplished with Call of the Dead. "With Uprising, the team has really outdone itself again," said Treyarch head Mark Lamia.
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